Devlog #12 - Destructable elements & Player death


10/04/2025

Changes and Additions:

- Added a new drone enemy that will fly at the player, explode and deal a high amount of damage, but is easy to destroy due to its low health, will be used as a swarm-type enemy.

- Added a destructible vehicle that, when damaged enough, will explode and destroy all enemies within the vicinity of the blast radius. Also added a visual element where its engine will flash red with increased frequency depending on how low its health is. This code can be used for other destructibles if needed.


- Made edits and improvements to the audio elements present, more balanced.

- Added a death condition: when the player's health reaches 0, they will be teleported back to the HUB Area, where they can upgrade their weapons, armour, and power-ups, and try again. 

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