Devlog #16 - SYNTHADOME 0.6 Is Live
SYNTHADOME » Devlog
Synthadome 0.6 brings some minor improvements and bug fixes, one of the two most significant changes being fixed collisions, as recent tests showed that players can easily dash through the collisions and get out of bounds, so the simplest solution was just to make the colliders bigger!
The second fix concerns the item shop, as in version 0.5, the item shop would appear without a prompt the second you enter the HUB Area because it was set active in the scene by default, thankfully, an easy fix, simply unticking a box!
Synthadome 0.7 is the true update, and that will be coming later on today, coming with a bunch of new features and improvements.
Files
SYNTHADOME Prototype Build 0.6 43 MB
41 days ago
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SYNTHADOME
A place where nothing can possibly go wr0*G!
Status | Prototype |
Author | aaronaway256 |
Genre | Shooter |
Tags | Top down shooter |
Languages | English |
More posts
- Devlog #20 - SYNTHADOME Version 1.6: Weapon of Choice13 days ago
- Devlog #19 - SYNTHADOME Version 1.0: Main Menus27 days ago
- Devlog #18 - SYNTHADOME Version 0.8: Improved Readability and New NPCs!37 days ago
- Devlog #17 - SYNTHADOME 0.75: Intro, Dialogue, Particle Effects, and UI rework40 days ago
- Devlog #15 - SYNTHADOME Prototype 0.5 is LIVE45 days ago
- Devlog #14 - Improving The Martian Paradise49 days ago
- Devlog #13 - Building The Martian Paradise49 days ago
- Devlog #12 - Destructable elements & Player death49 days ago
- Devlog #11 - New Levels!49 days ago
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