Devlog #13 - Building The Martian Paradise
SYNTHADOME » Devlog
14/04/2025
- Began Whiteboxing of the main Mars level, with two distinct sections, one aimed at traversal, and the other aimed at heavy combat. The goal is to get the individual keys from these sections to unlock the Fortress, where the boss stage is.

- Added moving platforms for more difficult traversal
- Added animations to sliding doors in the HUB area
Get SYNTHADOME
SYNTHADOME
A place where nothing can possibly go wr0*G!
| Status | Prototype | 
| Author | aaronaway256 | 
| Genre | Shooter | 
| Tags | Top down shooter | 
| Languages | English | 
More posts
- Devlog #20 - SYNTHADOME Version 1.6: Weapon of ChoiceMay 26, 2025
 - Devlog #19 - SYNTHADOME Version 1.0: Main MenusMay 13, 2025
 - Devlog #18 - SYNTHADOME Version 0.8: Improved Readability and New NPCs!May 02, 2025
 - Devlog #17 - SYNTHADOME 0.75: Intro, Dialogue, Particle Effects, and UI reworkApr 29, 2025
 - Devlog #16 - SYNTHADOME 0.6 Is LiveApr 28, 2025
 - Devlog #15 - SYNTHADOME Prototype 0.5 is LIVEApr 24, 2025
 - Devlog #14 - Improving The Martian ParadiseApr 20, 2025
 - Devlog #12 - Destructable elements & Player deathApr 20, 2025
 - Devlog #11 - New Levels!Apr 20, 2025
 
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