Devlog #13 - Building The Martian Paradise


14/04/2025

- Began Whiteboxing of the main Mars level, with two distinct sections, one aimed at traversal, and the other aimed at heavy combat. The goal is to get the individual keys from these sections to unlock the Fortress, where the boss stage is.


- Added moving platforms for more difficult traversal

- Added animations to sliding doors in the HUB area

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