Devlog #2 - New Experimental Features


Remember Iron Man 2?

More particularly, the shoulder-mounted minigun on the war machine armour, and how it tracked targets independently?

That was pretty cool, so I dedicated today towards experimenting with new features that could have potential to act as power-ups or ultimate style abilities.

The Automated Turret is now online and functional, and remarkably overpowered. I will need to find a way to activate and deactivate it.

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