Devlog #5 - The Gravwell Gun
SYNTHADOME » Devlog
24/02/2025
Today's additions were the most ambitious yet!
I had been toying with the idea of a new power-up. A gun that could shoot black holes that would then draw in and destroy enemies within the map for a short amount of time, out of this, came the Gravwell gun. Using physics-based logic, it would slowly pull in all enemies, allowing our player character a short reprieve from the onslaught. So far, it fires a gravity well every five seconds. I may need to investigate further the fire rate against how long the well currently lasts, which is thirty seconds. .
As a stretch goal, I added another power-up, a simple stamina boost that multiplies the player's movement speed by a factor of 2 for 30 seconds.


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SYNTHADOME
A place where nothing can possibly go wr0*G!
| Status | Prototype | 
| Author | aaronaway256 | 
| Genre | Shooter | 
| Tags | Top down shooter | 
| Languages | English | 
More posts
- Devlog #20 - SYNTHADOME Version 1.6: Weapon of ChoiceMay 26, 2025
 - Devlog #19 - SYNTHADOME Version 1.0: Main MenusMay 13, 2025
 - Devlog #18 - SYNTHADOME Version 0.8: Improved Readability and New NPCs!May 02, 2025
 - Devlog #17 - SYNTHADOME 0.75: Intro, Dialogue, Particle Effects, and UI reworkApr 29, 2025
 - Devlog #16 - SYNTHADOME 0.6 Is LiveApr 28, 2025
 - Devlog #15 - SYNTHADOME Prototype 0.5 is LIVEApr 24, 2025
 - Devlog #14 - Improving The Martian ParadiseApr 20, 2025
 - Devlog #13 - Building The Martian ParadiseApr 20, 2025
 - Devlog #12 - Destructable elements & Player deathApr 20, 2025
 - Devlog #11 - New Levels!Apr 20, 2025
 
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